- John Deere 6210R
– John Deere 6170R
– John Deere 6150M
All 3 Tractors are on a full script
Authors: Bigfarmer145, Timber131, BJR, Kondziu25, Trabby76, kseholm I/S, JDFan
Jul 16 2014
Jul 16 2014
- Grain Tank Animation
– Real Exhaust Particle System
– Drive Ground Particles
– Chopper Switcher
– Lighting v 3.1
– Manual Ignition
– ES Limiter
– Operating Hours
– New Holland Combine Addon
– Indoor Sound
– Threshing Counter
– New Wheels
– New Skin
Authors: Petorious, Sotillo, SFM, Yahoo modding, BJR modding, JDFan
Jul 16 2014
This is a converted Semi Trailer of the company Aguas Tenias. The Trailer was rebuilt with grid assemblies and new tailgate on the transport of silage
Authors: Fendtfahrää, Michi, Big Boss Modding
Jul 15 2014
In Pack includes:
– Fiatagri L521 MCS Combine
– Fiatagri Cutter for wheat, barley and canola
– Capello PH 946 Corn Cutter
– Trailer for Fiatagri – cutting bar
Authors: Exia, Gabry982
Jul 06 2014
This is the Idaho map with provisions for the new forestry logging mod.
It is exactly the same as the v1.1, but the entire southeast corner up on the mountain has been redone into a logging area.
In addition, the existing BGA plant has installed additional buildings that will accept wood chips for heat generation and a storage for extra wood chips. A sawmill has been built on the small road leading towards the radio mast in the south of the map.
Some new logging roads have been created as well.
Of course, you must have the forstmod file in your mods directory (with the original name, e.g. “aForestMod” for this part of the map to function properly.
Credits to rafftnix, BM Modding, Vertexdesign, fruktor, fendt2000, MadMax for the forestry mod.
Jul 06 2014
Jul 03 2014
Deutz-Fahr 7545 RTS
He never was one of my favorites, but as I ever am now …. the 7545 RTS. I say it again: lack DF-threshers with chopper I have drangesetzt perforce itself. Because I believe that there are a few gamers who like the brand and think the same as me, I make it available here. I will not make a profession out of it, even here many small naive child wishes á la “Take a XY turn!” Meet.
But to Drescher:
– Chopper (StrawSpec of Templaer) installed: switch with key M,
Added new particle systems for harvesters and grain elevator -
– Tire dust for the ride on fields,
– Installed DynamischerAuspuffqualm (leithner) and RealParticle (Eicher Model) (now he smokes nice when accelerating or changing direction at the headland icon wink Deutz Fahr 7545 RTS v 1.0
– Sound slightly adjusted (engine, the threshing better now by)
– Replaced the cruel, already LS11-unworthy steering wheel,
– Modified grain tank capacity to 10,500 l (if the Meck-Pomm farmers want to use a 10.20 m-cutting, it is not equal full)
– Grain tank volume is displayed, so you have a view, how far the helper again, while offloading the hanger still on grain silo or other things done
– Something brightened cabin and contoured (here sinks for lack of separate interior texture of each embellishment attempt by amateur means in gross Pixeligkeit) and taken precautions against schmurgelnde, bearings running hot (only practitioners understand icon wink Deutz Fahr 7545 RTS v 1.0
– Fixed points for particles to Strohschwadablage and Strohhächsler separated and placed a little further for the chopper up and back (finally the straw swath falls in front of the chopper down)
Raycastnode corrected for the new particle systems on the elevator down -
– Turn signal / hazard lights switched with numeric keypad 1,2,3
– Cabin lighting with Numeric Keypad 9
Jul 03 2014
Dear Agricultural Simulator community,
I hereby present you my version of the standard trailer “Krampe BB” is available.
Since I have adapted it to my taste, I have also permitted to name it after my nick.
The trailer is a true “custom” part that has not everyone in the yard icon smile Krampe Big Body v 1.0 Beta MR
In the future, more and more masses must be moved over longer distances in the shortest possible time periods.
The tridem tippers Big Body ® 900 is currently the biggest tippers from the house KRAMPE.
The tub, however, was completely redesigned. Innovative ideas, profound knowledge and rich experience of the home KRAMPE were collected.
Many suggestions from discussions with farmers and contractors were added and which ultimately led to the new boat form.
This offers many advantages:
By the curved design of the side walls and by the particularly narrow configuration of the lateral rod has been brought to an optimum load capacity. Compared to the previous model, the sink in by 8 cm wide.
The cylinder of the hydraulic tailgate are retracted transport position.
The frame crown is above flush when overloading no pivot bearing is in the way. The side walls (St 52, 4 mm thick) are each manufactured from one piece.
By folding of extracting the optimum out of rigidity of the material. Same time, the number of welds and cavities are reduced.
By eliminating unnecessary changes the Big Body ® offers tub by its elegant appearance and also reduces the weight.
It is washable
Hydraulic hoses are coupled
Digital display on the front hanger
PTO shaft (also combines with the hour tractors)
Lighting approved according to § 16 KFG
Variable construction: approx 59870 liters without bodywork, and with construction: approx 67000 liters
Multi Fruit Ready:
Jul 01 2014
Krampe Bandit 800
Animated Roll Band
Construction with 80 cm lift
Structure for potatoes
Capacity without lift 31 748 liters
Capacity with 80cm lift 48,783 liters
Capacity building for potatoes with 39 289 liters
Lighting V3.1 (Sven777b)
new fruit: Fertilizer
new fruit: Sugarbeet
new fruit: Compound Feed
new fruit: Potato
Jul 01 2014
V1.1: ChangeLog see below
Can be installed over the V1.0 about it
The Lely Welger Tornado winding combination of xyz-spain now for LS13 and real silage bales.
Not only converts LOGFEHLERFREI by LS13 but also thoroughly revised.
The operation has been significantly cleaned up and the scripts made LS13-capable. In addition, I could not help but incorporate some improvements.
The Tornado runs as in LS11 on the standard LS script, so produces real-LS13 bales.
In addition, the winding combination uses the new possibilities of the LS13 data structure for bales like real quantity and content of fruit.
The BALES PRESS generated from grass and hay (for simplifying the processing with the standard diet mixers).
Wheat and barley straw be compressed to the appropriate straw bales. All other Schwadfrüchte be converted in preparation for new fruit varieties to wheat straw.
Winding the combination is much easier to use.
To wrap bales now brings for the first time in the game real benefits:
Straw bales are formed by winding better preserved. To simulate the reduced losses to the available amount of straw bales increased by 20%.
Hay and grass bales, however, are to SILAGE BALES REAL! That if you are the bales in the feed mixer, then its content will be counted as silage.
This works also in the Course Play, but you have to watch out that you can not quickly pressed bales as the combination can wrap.
MP is not tested, should work on the basis of MP-ability of all output scripts but. For feedback with understandable error descriptions I am grateful.
What is even or missing: Variable bale chamber size (real feature of the Tornado). In addition, the script for the turn drawbar is currently disabled.
The mod consists of TWO zip files. Apart from the actual mod from baler and wrapper there is still a small ZusatzMOD “MultiBale”. Its function consists solely as a guide to save and load the contents ball into something more orderly and conflict in any way with the normal LS13 scripts.
Feedback to V1.0:
After I was able to peek only sporadically over the holidays first WOW and thank you for over 10k downloads icon smile Lely Welger Tornado v 1.1
In view of some, certainly not entirely unfounded criticism, my thanks to all that can be helpful and precise objective: but the most icon smile Lely Welger Tornado v 1.1 Are special thanks Scalhalh for the helpful feedback!
For the battered Scores I apologize. Something should happen, of course not. To this day, I however do not get reproduced the bug with me. Therefore, thanks to Scalhalh for diagnosis: There crunches either with another mod of virtually the same as the tried MultiBale script or with the Ursus-DLC (which I suspect must somehow Giants and the silage bales to bring Funktionionieren). The DLC was when I getesten the script is not yet online. Nevertheless MultiBale is adapted to it.
smoothed the whole thing with a bit of downforce
Certainly not perfect fine tuning, but probably about what most envision here. And no, this news does not belong behind a D25 icon wink Lely Welger Tornado v 1.1 But even with the larger Papptreckern of Giants they should now run properly.
Sorry, I had meant well and dug out on the last meter the original xyz-high-res textures (which was LS11 overburdened performance technical) while somehow fabricated botch. Should now be fixed including the Pickup – who finds something please make a screenshot.
War (unfortunately?) Can not fix without scaling the whole combination again. Since the Lely however bales produced in exactly the same size as the LS13-bales I’ve seen no reason not to do that. AND bale press are now about 9% larger than in V1.0. The bales can be captured easily with the round ball collectors now.
Animation film cutter:
Patched half now works again at least after reload.
Patched that no parser errors more likely to be generated.
Why V1.1 and not, as often demanded V2.0? These are all patches and no new features
Development Goals for V2.0 are currently:
PTO correct (patch)
cutting animation (patch)
Variable bale chamber size (feature)
Changeable color film (feature)